Just like I got a Nintendo Switch strictly to play Breath of the Wild, I bought a Playstation 4 to play Spider-Man. In fact, I managed to snag the red PS4 special edition with the huge white spider logo slapped on it, and it looks slick. After spending hours completing every side mission and churning through the DLC, I’m happy to say that Spider-Man took the best parts of the classic Spider-Man 2 game (released way back in 2004) and improved on its weaknesses.
Spider-Man is a combination of Spider-Man 2 and the Batman Arkham games sprinkled with familiar, sometimes boring side missions copied from games like Assassin’s Creed. Even if some of the side missions aren’t exciting, web slinging around New York is enjoyable enough to forgive bland missions. Seriously, launching Spidey through the air and threading the needle through tight spaces at high velocity is terrific. Similar to the web slinging, the combat is fluid and varied. I never blamed the game when I failed in a fight, and when I fell into a good rhythm the streets of New York would be littered with webbed up criminals.
Although high end graphics are usually secondary to me when it comes to video games, Spidey looks amazing in this game. It’s clear that the designers took pride in crafting every costume, and I even found myself using costumes I don’t care that much about (Scarlet Spider, Secret War) because they look so cool in-game. The only problem is there are so many impressively designed suits and I could only wear one at a time.
I knew webslinging would be fun, but surprisingly, the story is the most impressive part of Spider-Man. Like the classic Marvel comics, Peter Parker has to balance crime fighting, finances, and family obligations. Mixed in with old tropes are new versions of Mary Jane and Aunt May (the best we’ve ever seen), sympathetic villain Martin Li, as well as a good kid named Miles Morales. There’s also Doctor Octavius, Peter’s mentor, who might be the most fleshed out villain I’ve ever encountered in a video game. The characters drive the story and inject it with life.
When I was about halfway through Spider-Man I realized something: this feels like being in a comic book! Whether I was slinging across the Upper East Side to meet Aunt May at the community center or dodging Electro’s blasts hundreds of feet in the air, I was immersed in the game and felt like the friendly neighborhood Spider-Man. One of the only real flaws I found is in the title. “Spider-Man” is good, but adding an adjective like “Sensational” would be more fitting.