Key Character: Hunter

We all have favorite fictional characters. They can be inspirational, sagacious, heroic… or they can be relentless villains who are just so damn charismatic. In this feature I celebrate fictional characters who make their worlds much fuller.

The original Resident Evil is amusing by today’s horror standards. The characters are visibly blocky, and the game features some of the best worst voice acting in video game history. But for a kid playing back in 1996 it was a different story. The voice acting remained laughable, but the infested mansion held its share of scares. Chief among the frightful creatures is the hunter.

The zombies are the goombas of Resident Evil, common and easy enough to deal with. But during a certain mission the lead character is taken away from the mansion only to return to a surprise. The control is ripped away from the player and the camera shifts to a first-person view. A creature follows the player’s path, speeding toward the mansion and leaping past a ladder. A scaly hand opens the final door and the creature enters the same hallway as the player.

A hulking, reptilian-humanoid then stalks toward the player with razor-sharp claws clicking on the hardwood floor. Yeah, this was the scary stuff. My friend would hand me the controller when it became time to take down a hunter, because he regularly found himself insta-killed (beheaded, no less) by a slashing hunter. Even in death hunters are unsettling. Their screams before falling over sound like cats being put through a shredder.

One of the more interesting things about the hunters is they aren’t bosses or minibosses. After their great introduction hunters replace zombies in some areas that had been relatively safe. They are an unnatural disaster the player has to deal with until the end of the game. Sometimes when facing them it’s a smarter decision to flee to the next room. Even when the player is loaded down with weapons, hunters help keep the “survival” in the survival horror game.

The lickers replace the hunters in Resident Evil 2, and they are cool monsters, but they’re also a definite downgrade. There’s something about the deliberate walk of the hunter, its sounds, its hearty build and instant quickness. Nowadays there exist multiple variations on the hunter (I like the frogman that swallows the player in one gulp), but the original screeching killer is an undeniable classic.

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