I thought I knew a thing or two about Super Mario platforming. I’ve played all the greatest hits, from the original Super Mario Bros. to Yoshi’s Island. But somehow Wario Land: Super Mario Land 3 always eluded me. Sincerely, why didn’t anyone ever tell me how good this game is? It’s much better than Super Mario Land and is likely superior to Super Mario Land 2: 6 Golden Coins. Finally, after years of injustice, I bought the game and a Game Boy from GameChanger Mods so I could pillage and plunder as the dastardly Wario.
There’re a few things that make Wario Land interesting. Wario is a Gordon Gekko type gobbling up coins so he can build himself a new castle (unlike Mario, who is always “saving” a princess who clearly wants some space). Valuable treasures are cleverly hidden in certain levels, so exploration through backtracking is essential and much different from other, more linear Mario games. Finally, it’s just fun to play as the bullish Wario. Knocking down creatures, grabbing them up, and flinging them across the screen is always satisfying.
Maybe it’s because I’m getting older, but Wario Land occasionally challenged my skills, and a couple boss battles left me wondering how to defeat them. That’s not a bad thing; on the contrary, I appreciate the tension of running low on lives.
I’d recommend Wario Land: Super Mario Land 3 to any Mario fan, which is pretty much everyone in the world. I loved having a reason to play my new chunky Game Boy, and the game is excellent, so I didn’t miss the lack of color at all. I know I’m very late to the party, but now I know how good it is to be bad. And fat. Wario is a pudge.